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TALES: CHAPTER III
Wanderer, your journey has been foretold in the ancient scrolls… As a child, you will fight dragons with nothing but…
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DAWN OF A NEW DAY
In life, the simplest things reflect the range & nuance of human emotion. Love, a millisecond of a touch. Anger,…
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FRAMEWORK LAYER 5: COMBAT LOCKER
We’re ready for action, Soldier! Attention, Sergeant Major! Your mission:Create the gnarliest-sounding action campaign that civilian ears can bear. Check…
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GONE TO HELL… BRB
Only PURGATORY Remains to Punish Sinners with Nightmarish Score & Terrifying Toolkit of Sound Design At The Hit House, there’s…
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Fear has been flipped upside down…
The Hit House’s “FRAMEWORK LAYER 4” Horror Sound Design for Advertising arrives for Halloween. How do you build the perfect…
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“SPHERES: RESONANCE” ALBUM ARRIVES
18 Compositions. Ultra. Premium. Drama. Ever-shifting Venn diagrams of tension, emotion, authenticity, & functionality leave us searching. Where is the…
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TALES FOR THE JOURNEY AHEAD…
Traveler, We have heard the whispers of your greatness in the unlit corners of this Urban forest. Townsfolk pass down…
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GOOD THINGS, LIKE SOUND DESIGN, COME IN THREES
The Hit House releases a third album by Emmy-Nominated Sound Designer Chad Hughes, following the successes of Framework Layer One…
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SPHERES: LUCID
Emotions are like crystals: Not a single one is exactly the same. When communicating these sentiments in your campaign, a…
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INTRODUCING “FRAMEWORK LAYER TWO” SOUND DESIGN ALBUM
The Hit House releases a second album by Sound Designer Chad Hughes following the success of “Framework Layer One.” We…
The Hit House > Albums