News

  • CREATING FIREFALL

    Our very own Scott Miller and William Hunt had the distinct pleasure of doing the fully custom music composition, with Chad J. Hughes nailing the sound design for IGN.com’s video game trailer for Firefall.

    This trailer is just a taste of more to come … click through for the preview.

    On July 29, this epic online team-based action shooter goes live, across a vast open world to stop the Melding and fight for the survival of humanity against the army of the Chosen! #HitHouseMusic

  • I’m Feeling NEUROTIC!

    FORGET FREUD.

    FORGET JUNG.

    THE HIT HOUSE TAKES NEUROTIC
    TO A WHOLE NEW LEVEL.

    You open the link. You download the tracks. You hit play. And you have a reaction. Sometimes it’s crazy. Sometimes it’s insane. Sometimes it’s just what the doctor ordered. Introducing our most intense action library to date: NEUROTIC RE:ACTION. Download. Listen. Let the audio therapy begin. #hithousemusic

  • THE HIT HOUSE. NOW WITH MORE HIT.

    We’ve always punched above our weight. And we still do, with a lot more fists. Go to thehithouse.com/aboutus to meet the team.

    We have your back. And now we have reinforcements. Boom!

  • Psst. This is off the record.

    Off The Record Is back. Our tight, polished commercial sound and music, available in a library.

    Off The Record/New York is powerful electronica that embody the cool, edgy vibe of the city.

    Off the Record/Baltimore chills things out with a mellow, heartfelt acoustic trip back east.

    Visit thehithouse.com/offtherecord now to download the new EastCoast Collection. But don’t go spreading that around. This is strictly Off The Record.

  • WELCOMING THE D’S TO OUR TEAM

    We are thrilled to announce the newest additions to The Hit House team: Danny Exum and Dan Diaz. Exum will Direct Music Supervision and Business Development, while Diaz will magnify our Composer team’s scope. Both have extensive experience and successes in the music realm and we are excited to accelerate our client offerings with their invaluable expertise. Go Team THH! #HitHouseMusic

     

    hithouse new team members

  • Looking for sinister? Boom! You just found it.

    BOX OF BOOM
    VOLUME ONE: SINISTER SOUNDS

    OPEN CAREFULLY!

    Boom! Sinister Sounds is here. It’s the first spine-chilling, hair-raising, heart-stopping release brought to you by The Hit House. It features sound design elements created by three-time Emmy Award Nominated sound designer Chad J. Hughes. There’s a little of everything. Actually, there’s a lot of everything. Over 160 brand new stings, hits, swells, whooshes, creature sounds, and transitions all in 24bit 48k fidelity. Everything you need to make your horror, thriller, action, or dramatic soundtrack scream! And your viewers jump out of their seats! Click here to take a listen.

  • ASPHALT UP … AND DOWN

    Lexus built the new RCF from the asphalt up. We went the other way, providing the solid groundwork of music and sound design on which to lay that asphalt. Rubber, meet The Road #HitHouseMusic

  • Funny Bone LUCKY NUMBER SEVEN

    READY TO GET LUCKY?

    Okay, whatever your lucky number was, it just changed. It is now seven. Yes, because we said so. So why seven? Simple. After launching Funny Bone I, II, III, IV, IV.5, and VI, we got lucky and arrived at VII. Now, we, The Hit House, are terribly proud to introduce Funny Bone VII: Fortuitous Comedius. You’ve heard Funny Bone cues in trailers for very funny movies, and commercials for very serious brands. Please go ahead, roll the dice, and take a listen. #hithousemusic

  • BREAKING THE MOLD

    We love challenges, and nothing is more challenging that perfecting a new recipe. We had a good time making music and SFX for these Jell-O Creepy Crawly Jigglers with the team at Crispin.

    Take a look and listen, and pay close attention, you don’t to miss out on the secret ingredient …

  • London, NY, Los Angeles, Poptopia

    There’s a new place to find The Hit House. In The App Store. And in a game called Poptopia. A quirky, whimsical, world where you perfectly pop every kernel, then feed it to The Almighty Mouth. When Deutsch LA needed a soundtrack for this strange and wonderful world, they called us.  Download the game. Pop the kernels. Feed The Almighty Mouth. And of course, enjoy the soundtrack.